Show Posts - shadowgamer196


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Messages - shadowgamer196

Pages: [1]
1
Competition Central / De-Retirement
« on: October 26, 2005, 09:22:44 AM »
glad to see all these positive comments :/
when was last time mike?

2
Competition Central / De-Retirement
« on: October 25, 2005, 03:45:48 PM »
hey thanx :)
i've gotten my first record here since a long while..


in sonic advance 3...
...route 99
act 3...

i got...

*drums*

...

56"78!

ah how i missed to pwn mike :)

please people >_> don't beat it because this is like.. my comback record eh? special value and shit..

3
Competition Central / The Top Ten Sonic players in TSC's history!
« on: October 17, 2005, 05:28:43 AM »
wow thanx mike, that was some good stuff to read:) I'm still planning on getting back seriously >_> well I'm having  a week off school so I'll play sh or sa2b when i get home tonight.

4
Competition Central / Best players at TSC?
« on: September 27, 2005, 03:08:05 PM »
2d: mike
3d: ss101
overal: hm.. well.. yeah mike too

also, i got a vote :O

5
Competition Central / De-Retirement
« on: September 24, 2005, 06:51:53 AM »
Quote
WHOLLY SHIZNIT!

Its good to be competing with you again dude, but I'm giving you a run for your money in SA2:B this time round!

Assuming your gonna re-compete in that, of course <_<
[snapback]6439[/snapback]
hey, if my old times were still up I would be giving you a run for your money boy :P I'll first get better at sh then I'll do SA2B

6
Competition Central / De-Retirement
« on: September 23, 2005, 04:00:30 PM »
Well yeah, I was think and.. er.. wel.. suprise :D I'm back, i will be competing again in all games i was active in.. well... minus sadva3. I think most of you guys still know me.. I hope y'all do.

7
Hiya Folks / Hey Everybody!
« on: September 22, 2005, 09:30:43 AM »
I remember you :)

Do you remember me?

8
Leaderboard Disputes / LLCoolDave
« on: September 27, 2004, 12:46:05 PM »
http://www.soniccenter.org/?/rankings/soni..._crater_1/sonic
Pretty obvious he didn't get that time. It's either a typo or a lie.

9
Information Kiosk / How'd you find us?
« on: September 04, 2004, 06:48:29 AM »
SS101 gave me the link :)

10
News and Updates / Shuffling up the records
« on: September 04, 2004, 03:46:52 AM »
Why not split most games in half so you would have a Time/Extra Champ and a Freestyle/Boss/Ring/Score Champ. Because some people are good at time attack and kinda suck at the rest (me >_>) and some people the other way around. That way you can see who's the best Time attacker and the best Score/Ring attacker.

11
Information Kiosk / Significance of score submissions
« on: September 02, 2004, 04:14:16 PM »
No don't do that! That's wrong you know! Well at least thats what i think, it's a time attack site, if score will count in the rankings it will mess things up. Now there could be different cattagories like a Champ of the times in a game and a Champ of Ring/Score in that game. That would be better IMO.

12
Wikkity! / HAPPY BIRTHDAY MIKE89!!
« on: September 02, 2004, 04:06:01 PM »
HAPPY BIRTHDAY MIKE89! :D  :D  :D

13
News and Updates / IT'S HERE
« on: August 01, 2004, 09:41:28 AM »
Also i can't seen to find the match-up button anywhere >_<

14
General Sonic / Remember NintenDan's video topic?
« on: June 28, 2004, 05:50:22 AM »
My votes:

2D: mike89
3D: Cybrax/SS101
Overall: Cybrax

15
Competition Central / Do you think i should be a n00b?
« on: April 23, 2004, 01:33:41 PM »
You already are a n00b you silly ***

16
Beef / Casino Park and Bingo Highway Score
« on: April 13, 2004, 04:24:33 AM »
damn..they are not worth 10 points each..gah..i feel really dumb now..

17
Beef / Casino Park and Bingo Highway Score
« on: April 13, 2004, 03:05:12 AM »
Since Casino Park and Bingo Highway are deleted from rings, it also should be deleted from score (1 rings = 10 points). And Since there are unlimited rings you could have an unlimited score.

18
Leaderboard Disputes / Hurra
« on: April 12, 2004, 03:39:26 PM »
hurra also has a false sa2b time, green hill

19
Leaderboard Disputes / Supersonicx11
« on: April 03, 2004, 03:45:12 AM »
Just look at his times for Sonic Heroes, they are obviously fake.

20
Competition Central / Team Blast Glitch
« on: April 01, 2004, 10:58:11 AM »
those times are problemly team dark times so it is possible..i got 10:76 egg hawk with team dark..not hard really...

21
News and Updates / Ranking color scheme changed
« on: April 01, 2004, 10:53:00 AM »
this hurts my eyes..i liked the old collors better..

22
Wikkity! / What's the longest you've gone without a shower?
« on: March 28, 2004, 04:44:14 AM »
just like Nintendan...i was lazy...

23
Competition Central / Which story should I start off with?
« on: March 27, 2004, 10:49:04 AM »
BTW: Did you buy the game already blueblaze?

24
Competition Central / Which story should I start off with?
« on: March 27, 2004, 10:45:51 AM »
Quote
I'd do rose first, then sonic, then dark, then chaotix. That's in my opinion easiest to hardest.
Starting with Rose is a bad idea..SuperSonic101 said the same to me..it almost scared me off the game.
My advise is:
1. Sonic
2. Rose (you will know it's a good game by then)
3. chaotix
4. dark

25
Leaderboard Disputes / Team blast glitch in bosses.
« on: March 27, 2004, 10:39:38 AM »
It's problemly only used for boss times but it should be the same for people who use it in the acts and extra times. So just wait untill the freestyle section comes up.

26
Competition Central / Team Blast Glitch
« on: March 27, 2004, 07:43:32 AM »
this is like cheating, it shouldn't be used at all

27
Competition Central / Team Blast Glitch
« on: March 26, 2004, 04:15:44 PM »
so thats why i can't beat them.. :huh:

28
Competition Central / Congrats, shadowgamer196!
« on: March 26, 2004, 04:13:14 PM »
*eats the cookie* thank you very much *bows*  :D

29
Competition Central / Team Blast Glitch
« on: March 24, 2004, 12:21:31 PM »
Is anyone using this in time attack?

30
Competition Central / Which next-gen game do you like best?
« on: March 07, 2004, 08:24:46 AM »
Quote
Also, it has impressive graphics
compared to Sonic Heroes, SA2B doesn't have impressive graphics at all :huh:

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